--[[
Adapted from Template:Wsrating
@deprecated - now part of FFInput
]]--
local p = {}
local mFFInput = require('Module:FFInput')
--[[
{{#invoke:FFRating|input|... }}
]]--
p.input = function(frame)
end
--[[
display version
{{#invoke:FFRating|display|... }}
]]--
p.display = function(frame)
end
--[[
Depends on CSS in Common.css
]]
p.common = function( frame )
local name = frame.args.name or "rating"
local steps = frame.args.steps or "10;9.5;9;8.5;8;7.5;7;6.5;6;5.5;5;4.5;4;3.5;3;2.5;2;1.5;1;0.5"
local star = frame.args.star or "ster"
local stars = frame.args.stars or "sterren"
local checked = frame.args.checked or ""
local static = frame.args.static or "false"
local cancellable = frame.args.cancellable or "false"
local cancelTitle = frame.args.canceltitle or "Annuleren"
-- create radio inputs with labels
local stepSequence = mw.text.split( steps, ";" )
local checkInputs = ""
for i,step in ipairs(stepSequence) do
local id = name .. "-" .. string.gsub(step, "%.", "-") --{{{name|rating}}}-{{#var:@numericid}}
local isChecked = ""
if ( step == checked ) then isChecked = "checked" end
local class = ""
-- eg 9.5 sterren, 1 ster
local title = step .. " "
if ( step == "1" or step == "0.5" ) then title = title .. star else title = title .. stars end
local labelClass = "ws-star half"
if string.find(step, ".5") == nil then
labelClass = "ws-star whole"
end
checkInputs = checkInputs .. p.createRatingCheckInput( "radio", step, isChecked, id, name, "", labelClass, title )
end
-- optionally add a radio input for cancelling value (= no value)
local cancelInput = ""
if cancellable == "true" then
cancelId = name .. "-cancel"
cancelClass = "ws-cancel-stars"
checkInputs = checkInputs .. p.createRatingCheckInput( "radio", "", "", cancelId, name, "", cancelClass, cancelTitle )
end
-- wrap everything in fieldset and div container
local fieldsetClass = { class = "rate", enabled = "enabled" }
if ( static == "true" ) then fieldsetClass["disabled"] = "disabled" end
local fieldset = mw.text.tag(
"fieldset",
fieldsetClass,
checkInputs
)
local res = mw.text.tag( "div", { class = "ws-star-ratings" }, fieldset )
return frame:preprocess(res);
end
p.createRatingCheckInput = function( checkType, val, isChecked, id, name, labelName, labelClass, title, showOnChecked, showOnUnchecked )
-- (1) create input
local args = { ["type"] = checkType, name = name, id = id }
if val ~= nil then args["value"] = val end
if isChecked ~= nil then args.checked = isChecked end
-- currently unused but may be helpful if additional visuals are needed
local showOnChecked = showOnChecked or nil
if showOnChecked ~= nil then args["show-on-checked"] = showOnChecked end
if showOnUnchecked ~= nil then args["show-on-unchecked"] = showOnUnchecked end
local checkInput = mw.text.tag( '_input', args, "" )
-- (2) create label
local labelArgs = { class = labelClass, title = title, ["for"] = id }
local labelInput = mw.text.tag( "label", labelArgs, labelName )
-- (3) Join and return
local res = checkInput .. labelInput
return res
end
return p