Versie door Dennis Groenewegen (overleg | bijdragen) op 22 aug 2025 om 13:49
(wijz) ← Oudere versie | Huidige versie (wijz) | Nieuwere versie → (wijz)
Semantic MediaWikiDit bericht verdwijnt nadat alle relevante taken zijn afgerond.

Er is één onvoltooide of openstaande taak, die nodig is om het bijwerken van Semantic MediaWiki te voltooien. Een beheerder of gebruiker met voldoende rechten kan deze uitvoeren. Dit moet worden gedaan voordat nieuwe gegevens worden toegevoegd om tegenstrijdigheden te voorkomen.


--[[
Adapted from Template:Wsrating
@deprecated - now part of FFInput

]]--

local p = {}
local mFFInput = require('Module:FFInput')

--[[
{{#invoke:FFRating|input|... }}
]]--
p.input = function(frame)

end

--[[
display version
{{#invoke:FFRating|display|... }}
]]--

p.display = function(frame)
end

--[[
Depends on CSS in Common.css
]]
p.common = function( frame )
	local name = frame.args.name or "rating"
	local steps = frame.args.steps or "10;9.5;9;8.5;8;7.5;7;6.5;6;5.5;5;4.5;4;3.5;3;2.5;2;1.5;1;0.5"
	local star = frame.args.star or "ster"
	local stars = frame.args.stars or "sterren"
	local checked = frame.args.checked or ""
	local static = frame.args.static or "false"
	local cancellable = frame.args.cancellable or "false"
	local cancelTitle = frame.args.canceltitle or "Annuleren"

	-- create radio inputs with labels
	local stepSequence = mw.text.split( steps, ";" )
	local checkInputs = ""
	for i,step in ipairs(stepSequence) do
		local id = name .. "-"  .. string.gsub(step, "%.", "-") --{{{name|rating}}}-{{#var:@numericid}}
		local isChecked = ""
		if ( step == checked ) then isChecked = "checked" end
		local class = ""
		-- eg 9.5 sterren, 1 ster
		local title = step .. " "
		if ( step == "1" or step == "0.5" ) then title = title .. star else title = title .. stars end
		local labelClass = "ws-star half"
		if string.find(step, ".5") == nil then
			labelClass = "ws-star whole"
		end
		checkInputs = checkInputs .. p.createRatingCheckInput( "radio", step, isChecked, id, name, "", labelClass, title )
	end
	
	-- optionally add a radio input for cancelling value (= no value)
	local cancelInput = ""
	if cancellable == "true" then
		cancelId = name .. "-cancel"
		cancelClass = "ws-cancel-stars"
		checkInputs = checkInputs .. p.createRatingCheckInput( "radio", "", "", cancelId, name, "", cancelClass, cancelTitle )
	end

	-- wrap everything in fieldset and div container
	local fieldsetClass = { class = "rate", enabled = "enabled" }
	if ( static == "true" ) then fieldsetClass["disabled"] = "disabled" end
	local fieldset = mw.text.tag(
		"fieldset",
		fieldsetClass,
		checkInputs
	)
	local res = mw.text.tag( "div", { class = "ws-star-ratings" }, fieldset )
	
	return frame:preprocess(res);
end

p.createRatingCheckInput = function( checkType, val, isChecked, id, name, labelName, labelClass, title, showOnChecked, showOnUnchecked )
	-- (1) create input
	local args = { ["type"] = checkType, name = name, id = id }
	if val ~= nil then args["value"] = val end
	if isChecked ~= nil then args.checked = isChecked end
	
	-- currently unused but may be helpful if additional visuals are needed
	local showOnChecked = showOnChecked or nil
	if showOnChecked ~= nil then args["show-on-checked"] = showOnChecked end
	if showOnUnchecked ~= nil then args["show-on-unchecked"] = showOnUnchecked end
	
	local checkInput = mw.text.tag( '_input', args, "" )

	-- (2) create label
	local labelArgs = { class = labelClass, title = title, ["for"] = id }
	local labelInput = mw.text.tag( "label", labelArgs, labelName )

	-- (3) Join and return
	local res = checkInput .. labelInput
	return res
end

return p