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Geen bewerkingssamenvatting
Geen bewerkingssamenvatting
Regel 22: Regel 22:
end
end


 
--[[
Depends on CSS in Common.css
]]
p.common = function( frame )
p.common = function( frame )
local name = frame.args.name or "rating"
local name = frame.args.name or "rating"
Regel 30: Regel 32:
local checked = frame.args.checked or ""
local checked = frame.args.checked or ""
local static = frame.args.static or "false"
local static = frame.args.static or "false"
--
local cancellable = frame.args.cancellable or "false"
local cancellable = frame.args.cancellable or "false"
local cancelTitle = frame.args.canceltitle or "Annuleren"
local cancelTitle = frame.args.canceltitle or "Annuleren"
 
-- create radio inputs with labels
local stepSequence = mw.text.split( steps, ";" )
local stepSequence = mw.text.split( steps, ";" )
--local inputField = mFFInput.createCheckInputField( "radio", name, {}, checked, stepSequence )
local checkInputs = ""
local checkInputs = ""
for i,step in ipairs(stepSequence) do
for i,step in ipairs(stepSequence) do
Regel 53: Regel 53:
end
end
-- optionally add a radio input for cancelling value (= no value)
local cancelInput = ""
local cancelInput = ""
if cancellable == "true" then
if cancellable == "true" then
Regel 59: Regel 60:
checkInputs = checkInputs .. p.createRatingCheckInput( "radio", "", "", cancelId, name, "", cancelClass, cancelTitle )
checkInputs = checkInputs .. p.createRatingCheckInput( "radio", "", "", cancelId, name, "", cancelClass, cancelTitle )
end
end
--[[
{{#tag:_input|
  |type=radio
  |id={{{name|rating}}}-cancel
  |name={{{name|rating}}}
  |value=
  |checked={{#if:{{{checked|}}}||checked}}
  }}{{#tag:wslabel|
  |class=ws-cancel-stars
  |for={{{name|rating}}}-cancel
  |title={{{Cancel title|Annuleren}}}
  }}<!--
-->}}
]]--


-- wrap everything in fieldset and div container
local fieldsetClass = { class = "rate", enabled = "enabled" }
if ( static == "true" ) then fieldsetClass["disabled"] = "disabled" end
local fieldset = mw.text.tag(
local fieldset = mw.text.tag(
"fieldset",
"fieldset",
{ class = "rate", enabled = "enabled" },
fieldsetClass,
checkInputs
checkInputs
)
)
Regel 86: Regel 76:
p.createRatingCheckInput = function( checkType, val, isChecked, id, name, labelName, labelClass, title, showOnChecked, showOnUnchecked )
p.createRatingCheckInput = function( checkType, val, isChecked, id, name, labelName, labelClass, title, showOnChecked, showOnUnchecked )
-- (1) create input
-- (1) create input
-- <input id="Ratings-10" name="Ratings" value="10" type="radio" data-wssos-show="">
local args = { ["type"] = checkType, name = name, id = id }
local args = {
["type"] = checkType,
--checked = isChecked,
name = name,
id = id
}
if val ~= nil then args["value"] = val end
if val ~= nil then args["value"] = val end
if isChecked ~= nil then args.checked = isChecked end
if isChecked ~= nil then args.checked = isChecked end
-- currently unused but may be helpful if additional visuals are needed
local showOnChecked = showOnChecked or nil
local showOnChecked = showOnChecked or nil
if showOnChecked ~= nil then args["show-on-checked"] = showOnChecked end
if showOnChecked ~= nil then args["show-on-checked"] = showOnChecked end
Regel 101: Regel 86:
local checkInput = mw.text.tag( '_input', args, "" )
local checkInput = mw.text.tag( '_input', args, "" )
--mw.log( "checkInput: " .. checkInput .. "; ")


-- (2) create label
-- (2) create label
-- <label class="ws-star whole" title="10 sterren" for="Ratings-10"></label>
local labelArgs = { class = labelClass, title = title, ["for"] = id }
local labelArgs = {
class = labelClass,
title = title,
["for"] = id
}
local labelInput = mw.text.tag( "label", labelArgs, labelName )
local labelInput = mw.text.tag( "label", labelArgs, labelName )



Versie van 22 aug 2025 13:14


--[[
Adapted from Template:Wsrating

]]--

local p = {}
local mFFInput = require('Module:FFInput')

--[[
{{#invoke:FFRating|input|... }}
]]--
p.input = function(frame)

end

--[[
display version
{{#invoke:FFRating|display|... }}
]]--

p.display = function(frame)
end

--[[
Depends on CSS in Common.css
]]
p.common = function( frame )
	local name = frame.args.name or "rating"
	local steps = frame.args.steps or "10;9.5;9;8.5;8;7.5;7;6.5;6;5.5;5;4.5;4;3.5;3;2.5;2;1.5;1;0.5"
	local star = frame.args.star or "ster"
	local stars = frame.args.stars or "sterren"
	local checked = frame.args.checked or ""
	local static = frame.args.static or "false"
	local cancellable = frame.args.cancellable or "false"
	local cancelTitle = frame.args.canceltitle or "Annuleren"

	-- create radio inputs with labels
	local stepSequence = mw.text.split( steps, ";" )
	local checkInputs = ""
	for i,step in ipairs(stepSequence) do
		local id = name .. "-"  .. string.gsub(step, "%.", "-") --{{{name|rating}}}-{{#var:@numericid}}
		local isChecked = ""
		if ( step == checked ) then isChecked = "checked" end
		local class = ""
		-- eg 9.5 sterren, 1 ster
		local title = step .. " "
		if ( step == "1" or step == "0.5" ) then title = title .. star else title = title .. stars end
		local labelClass = "ws-star half"
		if string.find(step, ".5") == nil then
			labelClass = "ws-star whole"
		end
		checkInputs = checkInputs .. p.createRatingCheckInput( "radio", step, isChecked, id, name, "", labelClass, title )
	end
	
	-- optionally add a radio input for cancelling value (= no value)
	local cancelInput = ""
	if cancellable == "true" then
		cancelId = name .. "-cancel"
		cancelClass = "ws-cancel-stars"
		checkInputs = checkInputs .. p.createRatingCheckInput( "radio", "", "", cancelId, name, "", cancelClass, cancelTitle )
	end

	-- wrap everything in fieldset and div container
	local fieldsetClass = { class = "rate", enabled = "enabled" }
	if ( static == "true" ) then fieldsetClass["disabled"] = "disabled" end
	local fieldset = mw.text.tag(
		"fieldset",
		fieldsetClass,
		checkInputs
	)
	local res = mw.text.tag( "div", { class = "ws-star-ratings" }, fieldset )
	
	return frame:preprocess(res);
end

p.createRatingCheckInput = function( checkType, val, isChecked, id, name, labelName, labelClass, title, showOnChecked, showOnUnchecked )
	-- (1) create input
	local args = { ["type"] = checkType, name = name, id = id }
	if val ~= nil then args["value"] = val end
	if isChecked ~= nil then args.checked = isChecked end
	
	-- currently unused but may be helpful if additional visuals are needed
	local showOnChecked = showOnChecked or nil
	if showOnChecked ~= nil then args["show-on-checked"] = showOnChecked end
	if showOnUnchecked ~= nil then args["show-on-unchecked"] = showOnUnchecked end
	
	local checkInput = mw.text.tag( '_input', args, "" )

	-- (2) create label
	local labelArgs = { class = labelClass, title = title, ["for"] = id }
	local labelInput = mw.text.tag( "label", labelArgs, labelName )

	-- (3) Join and return
	local res = checkInput .. labelInput
	return res
end

return p