Semantic MediaWikiDit bericht verdwijnt nadat alle relevante taken zijn afgerond.

Er is één onvoltooide of openstaande taak, die nodig is om het bijwerken van Semantic MediaWiki te voltooien. Een beheerder of gebruiker met voldoende rechten kan deze uitvoeren. Dit moet worden gedaan voordat nieuwe gegevens worden toegevoegd om tegenstrijdigheden te voorkomen.

Nieuwe pagina aangemaakt met '--Adapted from Template:Wsrating -- local p = {} --[[ {{#invoke:FFRating|input|... }} ]]-- p.input = function(frame) local steps = frame.args.steps or "" local star = frame.args.star or "ster" local stars = frame.args.stars or "sterren" local checked = frame.args.checked or "" end --[[ display version {{#invoke:FFRating|display|... }} ]]-- p.display = function(frame) end return p'
 
Geen bewerkingssamenvatting
 
(12 tussenliggende versies door dezelfde gebruiker niet weergegeven)
Regel 1: Regel 1:
--[[
--[[
Adapted from Template:Wsrating
Adapted from Template:Wsrating
@deprecated - now part of FFInput


]]--
]]--


local p = {}
local p = {}
local mFFInput = require('Module:FFInput')


--[[
--[[
Regel 10: Regel 12:
]]--
]]--
p.input = function(frame)
p.input = function(frame)
local steps = frame.args.steps or ""
local star = frame.args.star or "ster"
local stars = frame.args.stars or "sterren"
local checked = frame.args.checked or ""


end
end
Regel 24: Regel 21:


p.display = function(frame)
p.display = function(frame)
end
--[[
Depends on CSS in Common.css
]]
p.common = function( frame )
local name = frame.args.name or "rating"
local steps = frame.args.steps or "10;9.5;9;8.5;8;7.5;7;6.5;6;5.5;5;4.5;4;3.5;3;2.5;2;1.5;1;0.5"
local star = frame.args.star or "ster"
local stars = frame.args.stars or "sterren"
local checked = frame.args.checked or ""
local static = frame.args.static or "false"
local cancellable = frame.args.cancellable or "false"
local cancelTitle = frame.args.canceltitle or "Annuleren"
-- create radio inputs with labels
local stepSequence = mw.text.split( steps, ";" )
local checkInputs = ""
for i,step in ipairs(stepSequence) do
local id = name .. "-"  .. string.gsub(step, "%.", "-") --{{{name|rating}}}-{{#var:@numericid}}
local isChecked = ""
if ( step == checked ) then isChecked = "checked" end
local class = ""
-- eg 9.5 sterren, 1 ster
local title = step .. " "
if ( step == "1" or step == "0.5" ) then title = title .. star else title = title .. stars end
local labelClass = "ws-star half"
if string.find(step, ".5") == nil then
labelClass = "ws-star whole"
end
checkInputs = checkInputs .. p.createRatingCheckInput( "radio", step, isChecked, id, name, "", labelClass, title )
end
-- optionally add a radio input for cancelling value (= no value)
local cancelInput = ""
if cancellable == "true" then
cancelId = name .. "-cancel"
cancelClass = "ws-cancel-stars"
checkInputs = checkInputs .. p.createRatingCheckInput( "radio", "", "", cancelId, name, "", cancelClass, cancelTitle )
end
-- wrap everything in fieldset and div container
local fieldsetClass = { class = "rate", enabled = "enabled" }
if ( static == "true" ) then fieldsetClass["disabled"] = "disabled" end
local fieldset = mw.text.tag(
"fieldset",
fieldsetClass,
checkInputs
)
local res = mw.text.tag( "div", { class = "ws-star-ratings" }, fieldset )
return frame:preprocess(res);
end
p.createRatingCheckInput = function( checkType, val, isChecked, id, name, labelName, labelClass, title, showOnChecked, showOnUnchecked )
-- (1) create input
local args = { ["type"] = checkType, name = name, id = id }
if val ~= nil then args["value"] = val end
if isChecked ~= nil then args.checked = isChecked end
-- currently unused but may be helpful if additional visuals are needed
local showOnChecked = showOnChecked or nil
if showOnChecked ~= nil then args["show-on-checked"] = showOnChecked end
if showOnUnchecked ~= nil then args["show-on-unchecked"] = showOnUnchecked end
local checkInput = mw.text.tag( '_input', args, "" )
-- (2) create label
local labelArgs = { class = labelClass, title = title, ["for"] = id }
local labelInput = mw.text.tag( "label", labelArgs, labelName )
-- (3) Join and return
local res = checkInput .. labelInput
return res
end
end


return p
return p

Huidige versie van 22 aug 2025 13:49


--[[
Adapted from Template:Wsrating
@deprecated - now part of FFInput

]]--

local p = {}
local mFFInput = require('Module:FFInput')

--[[
{{#invoke:FFRating|input|... }}
]]--
p.input = function(frame)

end

--[[
display version
{{#invoke:FFRating|display|... }}
]]--

p.display = function(frame)
end

--[[
Depends on CSS in Common.css
]]
p.common = function( frame )
	local name = frame.args.name or "rating"
	local steps = frame.args.steps or "10;9.5;9;8.5;8;7.5;7;6.5;6;5.5;5;4.5;4;3.5;3;2.5;2;1.5;1;0.5"
	local star = frame.args.star or "ster"
	local stars = frame.args.stars or "sterren"
	local checked = frame.args.checked or ""
	local static = frame.args.static or "false"
	local cancellable = frame.args.cancellable or "false"
	local cancelTitle = frame.args.canceltitle or "Annuleren"

	-- create radio inputs with labels
	local stepSequence = mw.text.split( steps, ";" )
	local checkInputs = ""
	for i,step in ipairs(stepSequence) do
		local id = name .. "-"  .. string.gsub(step, "%.", "-") --{{{name|rating}}}-{{#var:@numericid}}
		local isChecked = ""
		if ( step == checked ) then isChecked = "checked" end
		local class = ""
		-- eg 9.5 sterren, 1 ster
		local title = step .. " "
		if ( step == "1" or step == "0.5" ) then title = title .. star else title = title .. stars end
		local labelClass = "ws-star half"
		if string.find(step, ".5") == nil then
			labelClass = "ws-star whole"
		end
		checkInputs = checkInputs .. p.createRatingCheckInput( "radio", step, isChecked, id, name, "", labelClass, title )
	end
	
	-- optionally add a radio input for cancelling value (= no value)
	local cancelInput = ""
	if cancellable == "true" then
		cancelId = name .. "-cancel"
		cancelClass = "ws-cancel-stars"
		checkInputs = checkInputs .. p.createRatingCheckInput( "radio", "", "", cancelId, name, "", cancelClass, cancelTitle )
	end

	-- wrap everything in fieldset and div container
	local fieldsetClass = { class = "rate", enabled = "enabled" }
	if ( static == "true" ) then fieldsetClass["disabled"] = "disabled" end
	local fieldset = mw.text.tag(
		"fieldset",
		fieldsetClass,
		checkInputs
	)
	local res = mw.text.tag( "div", { class = "ws-star-ratings" }, fieldset )
	
	return frame:preprocess(res);
end

p.createRatingCheckInput = function( checkType, val, isChecked, id, name, labelName, labelClass, title, showOnChecked, showOnUnchecked )
	-- (1) create input
	local args = { ["type"] = checkType, name = name, id = id }
	if val ~= nil then args["value"] = val end
	if isChecked ~= nil then args.checked = isChecked end
	
	-- currently unused but may be helpful if additional visuals are needed
	local showOnChecked = showOnChecked or nil
	if showOnChecked ~= nil then args["show-on-checked"] = showOnChecked end
	if showOnUnchecked ~= nil then args["show-on-unchecked"] = showOnUnchecked end
	
	local checkInput = mw.text.tag( '_input', args, "" )

	-- (2) create label
	local labelArgs = { class = labelClass, title = title, ["for"] = id }
	local labelInput = mw.text.tag( "label", labelArgs, labelName )

	-- (3) Join and return
	local res = checkInput .. labelInput
	return res
end

return p